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Office 2021 pour les nuls
Wallace Wang
- Pour les nuls
- Poche pour les nuls
- 23 November 2023
- 9782412091753
Un livre idéal pour bien démarrer avec Word, Excel, et PowerPoint dans leur version 2021 !
Avec
Office 2021 pour les Nuls, à vous les rapports sous Word, les tableaux sous Excel et les présentations PowerPoint. Vous pourrez même publier sur Internet, tout cela dans la joie et la bonne humeur.
Au programme :
La toute nouvelle interface d'Office 2021,
Jeux de mots avec Word ou les plaisirs de l'écriture,
Pour jouer avec les chiffres, Excel est votre meilleur partenaire,
Des présentations qui déménagent avec PowerPoint. -
Vous pensiez que les programmeurs étaient des espèces de magiciens venus d'un pays imaginaire et dotés de pouvoir magiques ? Croyez-le ou non, mais ce livre va vous montrer qu'un humain ordinaire peut apprendre la programmation
Avec
Programmer pour les Nuls, il n'est pas question de faire de vous un programmeur professionnel en quelques jours mais de vous mettre le pied à l'étrier afin de vous apprendre à développer des programmes dans un langage structuré.
En quelques heures vous deviendrez familier avec la structure des données, les opérateurs, les instructions conditionnelles, la gestion des tableaux, etc. Vous apprendrez également les bases des langages HTML et JavaScript, les langages de développement de base d'Internet.
Cette nouvelle édition enrichie est à jour sur les derniers développements des langages. -
Un livre idéal pour bien démarrer avec Word, Excel, et PowerPoint dans leur version 2019 !
Avec Office 2019 pour les Nuls, à vous les rapports sous Word, les tableaux sous Excel, les diapositives PowerPoint, et la messagerie et la gestion de rendez-vous avec Outlook. Vous pourrez même publier sur Internet, tout cela dans la joie et la bonne humeur.Au programme :- La toute nouvelle interface d'Office 2019, - Jeux de mots avec Word ou les plaisirs de l'écriture, - Pour jouer avec les chiffres Excel votre meilleur partenaire, - Des présentations qui déménagent avec PowerPoint. -
Un livre idéal pour bien démarrer avec Word, Excel, PowerPoint et Outlook !
Avec Office 2016 pour les Nuls, à vous les rapports sous Word, les tableaux sous Excel, les diapositives PowerPoint, et la messagerie et la gestion de rendez-vous avec Outlook. Vous pourrez même publier sur Internet, tout cela dans la joie et la bonne humeur.Au programme :- La toute nouvelle interface d'Office 2016, - Jeux de mots avec Word ou les plaisirs de l'écriture, - Pour jouer avec les chiffres Excel votre meilleur partenaire, - Des présentations qui déménagent avec PowerPoint, - Jamais trop tard pour s'organiser avec Outlook. -
Un livre idéal pour bien démarrer avec Word, Excel, PowerPoint et Outlook !
Avec Office 2016 pour les Nuls, à vous les rapports sous Word, les tableaux sous Excel, les diapositives PowerPoint, et la messagerie et la gestion de rendez-vous avec Outlook. Vous pourrez même publier sur Internet, tout cela dans la joie et la bonne humeur.Au programme :- La toute nouvelle interface d'Office 2016, - Jeux de mots avec Word ou les plaisirs de l'écriture, - Pour jouer avec les chiffres Excel votre meilleur partenaire, - Des présentations qui déménagent avec PowerPoint, - Jamais trop tard pour s'organiser avec Outlook. -
Word & Excel Powerpoint & Outlook 2016
Dan Gookin, Greg Harvey, Wallace Wang
- Pour les nuls
- Mégapoche pour les nuls
- 28 September 2017
- 9782412033647
Un livre ultra complet pour maîtriser Office 2016 sans se ruiner !
Ce livre de la collection " Mégapoche Pour les Nuls " va vous donner en quelques 900 pages toutes les connaissances qui vous permettront de maîtriser Word 2016, Excel 2016, Outlook 2016 et PowerPoint 2016. Avec ce livre vous disposez des informations indispensables sur Word, Excel, Outlook et PowerPoint regroupées dans un livre unique. Chaque sujet de la suite Office est traité indépendamment et fait l'objet d'un livre à part entière. Vous pouvez, à mesure de vos besoins lire la partie qui vous intéresse. -
Breaking into Acting For Dummies
Wallace Wang, Larry Garrison
- For Dummies
- 23 March 2021
- 9781119789710
Understand the business side of your showbiz career We all know acting can be a glittering whirl of glamour-plush red carpets, simply divine outfits, huge sums of money, and oh, the parties! But what a lot of wannabe actors forget is that it takes a lot of practical work to get to the flashbulbs of your first premiere, and that the savviest actors put as much stress on the business side of the profession as they do on the show. Breaking Into Acting For Dummies demystifies the behind-the-curtain side of showbiz to help you understand how it really works, who the decision-makers are, what they're looking for when they're picking talent, and how to get them on your side. If you truly want to be the next Emma Stone or Leonardo DiCaprio, you'll want to have a well-thumbed copy of this book alongside your pile of scripts. Written by two friendly insiders, this guide takes you behind the scenes to help you map out your plan of attack, showing you how to open doors-and keep them open-and use your time wisely, so you're not breaking a leg rushing from one random audition to another. You'll understand how to flesh out your professional persona as thoroughly as a movie part, craft your resume as minutely as a script, and judge the angle of your headshots and webcam appearances as intimately as any director. Once you've mastered these skills, it's time to go to market as your own publicity department, building your media and online presence until everyone who's anyone knows exactly who you are. Understand different acting markets-from theater to commercials Network in-person and online Build your image via resumes, head shots, and webcam Keep a firm grip on the financial side Whether you're studying, a hopeful amateur, or have been treading the boards for a while, this is your breakthrough script for succeeding in the business of acting, and for learning how to play your ultimate role: yourself.
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Let there be code! Beginning Programming All-in-One For Dummies offers one guide packed with 7 books to teach you programming across multiple languages. Coding can seem complex and convoluted, but Dummies makes it simple and easy to understand. You'll learn all about the principles of programming, algorithms, data structures, debugging programs, unique applications of programming and more while learning about some of the most popular programming languages used today. Move confidently forward in your computer science coursework or straight into the workforce. You'll come away with a rock-solid foundation in the programming basics, using data, coding for the web, and building killer apps. Learn the basics of coding, including writing and compiling code, using algorithms, and data structures Get comfortable with the syntax of several different programming languages Wrap your mind around interesting programming opportunities such as conducting biological experiments within a computer or programming a video game engine Develop cross-platform applications for desktop and mobile devicesThis essential guide takes the complexity and convolution out of programming for beginners and arms you with the knowledge you need to follow where the code takes you.
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Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language.
Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can also help experienced programmers moving to the Mac for the first time. You will learn the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing macOS programs.
If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll Learn
Master the basic principles of object-oriented programming
Use Xcode, the main programming tool used for both macOS and iOS development
See what makes Swift unique and powerful as a programming language and why you should learn it
Create macOS programs using Swift and Xcode
Apply interface principles that follow Apple's Human Interface Guidelines
Take advantage of the new Touch Bar
Who This Book Is For
People who want to learn programming for the first time and for experienced programmers wanting to learn Xcode and the Mac for the first time.
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Office 2016 For Dummies (9781119293477) was previously published as Office 2016 For Dummies (9781119077374). While this version features a new Dummies cover and design, the content is the same as the prior release and should not be considered a new or updated product. The bestselling Microsoft Office book of all time Packed with straightforward, friendly instruction, this updated edition of the bestselling Microsoft Office book gets you thoroughly up to speed on the latest version of the industry standard for office productivity suites. In no time, Office 2016 For Dummies will help you become a whiz at Word, take your Excel skills to new heights, add pizzazz to your PowerPoint presentations, and make every part of your work day more organized and productive. Following alongside approachable, plain-English explanations, you'll quickly discover how to type, format text, and design documents in Word; navigate and edit spreadsheets, create formulas, and analyze data in Excel; configure email, store contacts, organize tasks, and schedule your time with Outlook; create and edit well-designed and crowd-pleasing PowerPoint presentations; and design, edit, and modify an Access database. Even if the mere thought of working with Microsoft Office makes you nervous, this fun and friendly guide makes it easy. Helps you make sense of word processing, email, presentations, data management and analysis, and much more Covers the five main Office applications: Word, Excel, PowerPoint, Outlook, and Access Walks you through the new features of Microsoft Office 2016 Written by a veteran author who has written more than 20 For Dummies books, which account for more than three million books in print If you're an uninitiated user looking to make the most of this powerful suite of applications, this hands-on, friendly guide is the key to your brand new Office!
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Office 2013 For Dummies is the key to your brand new Office! Packed with straightforward, friendly instruction, this update to one of the bestselling Office books of all time gets you thoroughly up to speed and helps you learn how to take full advantage of the new features in Office 2013. After coverage of the fundamentals, you'll discover how to spice up your Word documents, edit Excel spreadsheets and create formulas, add pizazz to your PowerPoint presentation, and much more. Helps you harness the power of all five Office 2013 applications: Word, Excel, PowerPoint, Outlook, and Access Discusses typing and formatting text in Word and easy ways to dress up your documents with color, graphics, and more Demonstrates navigating and editing an Excel spreadsheet, creating formulas, and charting and analyzing Excel data Walks you through creating a PowerPoint presentation and adding some punch with color, sound, pictures, and videos Explores Outlook, including configuring e-mail, storing contacts, organizing tasks, scheduling your time, and setting appointments Delves into designing Access databases, including editing, modifying, searching, sorting, and querying; also covers viewing and printing reports, and more The fun and friendly approach of Office 2013 For Dummies makes doing Office work easy and efficient!
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Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene.
You'll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you'll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you'll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.
ARKit is Apple's software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device's camera. What You'll Learn
Access the camera
Use ARKit's hit testing for tracked geometry
Apply and combine real world and virtual physics
Who This Book Is ForProgrammers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift. -
Learn and understand how you can perform a wide range of tasks on your new Windows computer, including managing files, browsing the internet, and protecting yourself, as well as interacting with Cortana.Using Absolute Beginners Guide to Computing you will see how to use Windows, and how you can connect and communicate with others. You will learn the basics of browsing the web, how to send email, and sign up for services. You will learn about some of the social media sites such as Facebook and Twitter. You will also learn how to connect and use external hardware, and process digital music, photos, and video. Written by an author who has written multiple computing titles, this book is friendly and approachable, and can teach anyone how to use a computer. With simple steps, easy troubleshooting, and online resources, it's the best place to learn how to make computing a part of your life.What You'll Learn:
Get picturesonto your computer to shareListen to digital musicWhat clubs, groups, and other resources there are to help
Who this Book Is For
Anyone that wants to learn all the latest Windows features. Beginners who want to use their new Windows computer to share pictures or video clips on YouTube or Facebook to those seeking a common sense approach to safe computing. -
Best-selling author Wallace Wang teaches you how to use El Capitan, the latest version of the Mac operating system, in everyday situations. This book shows you, the beginner Mac user, how to get up and running, operate, and work day-to-day on your Mac. You will learn how to run applications, manage windows and files, work with the internet, and more. You will even learn how to use your Mac with an iPhone and an Apple watch.
If you've ever felt that you couldn't learn how to use a Mac, this is your opportunity to give it a go.
What you'll learnHow to get up and running with Mac OS X El Capitan
How to navigate and manage views
How to manage your files
What entertainment options are available to you, and how to use them
How to maintain your Mac
How to work with iPhone and Apple watch. Who This Book Is For
Anyone who wants to learn how to use OS X El Capitan. No previous experience is required. -
Pro iPhone Development with Swift 4
Wallace Wang, Molly Maskrey
- Apress
- 8 February 2018
- 9781484233818
Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you'll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the cloud, using gestures, the camera, 3D touch, sensors as well as newer features having debuted this year.In its fourth edition, Pro iPhone Development with Swift 4 covers the additional information you want to know to extend your apps into the next level.
What You Will LearnAdd parallel functionality using Grand Central DispatchUse the camera and access photosUse SiriKit
Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.
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If you've already learned the basics of Swift and iOS programming, it's time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you'll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages.
You'll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you'll learn how to use Apple's advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps.
Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language. What You Will LearnSave and retrieve data when apps close or get pushed in the backgroundRecognize speech with Apple's advanced frameworks Create augmented reality appsUnderstand spoken commands with Siri
Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.
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Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you'll also learn about touch gestures, table views, and collection views for displaying data on a user interface. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application.You'll start with designing basic user interfaces and then explore more sophisticated ones that involve multiple screens such as navigation controllers, tab bars, tool bars, page views, and split views that are particularly useful on the larger screens of the iPad and certain iPhone models. And there's much more!Beginning iPhone Development with Swift 5 covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps. Once you're ready, move on to Pro iPhone Development with Swift 5 to learn more of the really unique aspects of iOS programming and the Swift language.What You Will LearnDiscover what data persistence is, and why it's importantBuild cool, crisp user interfacesDisplay data in Table ViewsWork with all the most commonly used iOS Frameworks
Who This Book is For
Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. -
I Took the Only Path To See You
Wallace Wang, Jon Fisher, Gerald Fisher
- Wiley
- 21 September 2021
- 9781119790228
Learn how to achieve the highest levels of success without sacrificing who you are In I Took the Only Path to See You, author and CEO Jon Fisher delivers an inspiring message that reminds readers that professional success does NOT have to come at the expense of personal happiness. Fisher is proof that professionals can achieve success on a grand scale without having to sacrifice their personal ethics, personal relationships, and more. The book's author shares the experiences of those who have risen to become leaders in their fields, some of whom are his close friends. This important book teaches readers: How to achieve success without losing sight of being a good person That, while not everyone makes it to the top of their chosen field, everyone can always work toward healthy personal relationships That personal growth is the key to real and sustained personal happiness Perfect for young entrepreneurs and seasoned professionals alike, I Took the Only Path to See You will also earn a place in the libraries of anyone interested in achieving personal fulfilment while pursuing material success. The road to true success and happiness starts with personal happiness.
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You know the basics. Your Swift code flows with logic and ease. This isn't your first time building a workable app for iOS platforms. Now, it's time to build a magical app for iOS platforms! Move beyond what you mastered in the best-selling Beginning iPhone Development with SwiftUI. Debug Swift code, use multi-threaded programming with Grand Central Dispatch, pass data between view controllers, and design apps functional in multiple languages.
Not only will your apps run like magic under the hood but, with the new standard of SwiftUI, you'll add animations, scaling, multiscreen support, and so much more to your interfaces. You'll also see how to integrate audio and video files in your apps, access the camera and send pictures to and from the Photos library, use location services to pinpoint your user's position on a map, and display web pages in-app. Don't just stop at flawless code and stickily engaging interfaces. Give your apps a mind with Apple's advanced frameworks for machine learning, facial and text recognition, and augmented reality.
Pro iPhone Development with SwiftUI enlightens you to the world of rich design, solid code, and thoughtful processing needed to make apps that wow. Integrate all these extraordinary iOS features and embrace the world of possibilities in the Swift programming language with SwiftUI.
What You Will LearnSave and retrieve data when apps close or get pushed in the backgroundRecognize speech with Apple's advanced frameworks Create augmented reality appsUnderstand spoken commands with SiriWho This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level. -
The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core principles work in all types of games, you can apply these same principles to design your own game.
Games are about goals, structure, play and fun. While everyone will always have their own idea of what might be "fun", any game designer can maximize player enjoyment through meaningful choices that offer various risks and rewards. Such challenges, combined with rules and limitations, force players to overcome obstacles and problems using a variety of skills including dexterity, puzzle solving, intelligence, and strategy. Essentially games allow players to venture forth into new worlds and overcome problems in a safe but exciting environment that allows them to triumph in the end.
Just as playing games have proven popular around the world to all ages, genders, and cultures, so has game designing proven equally popular. Games can challenge players to make the best move, solve puzzles, engage in combat, manage resources, and tell stories. By understanding how randomness, psychology, and balance can change the way games play, readers can decide what game elements are best for their own game creation.
Whether your goal is to make money, learn something new, make a social statement, improve on an existing game idea, or challenge your artistic, programming, or design skills, game design can be just as much fun as game playing. By knowing the parts of a game, how they work, how they interact, and why they're fun, you can use your knowledge to turn any idea into a game that others can play and enjoy. -
Tame the power of Apple's new user interface toolkit, SwiftUI. This revised and expanded Seventh Edition covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. New chapters cover expandable text fields, multidate pickers, using gauges, progress views and variable SF symbol icons, creating chats, and using the navigation stack and split view.You'll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book provides a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You'll create user interfaces for that application using multiple screens in two different ways-using Navigation View and Tab Bars.Then integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You'll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you'll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects!
Once you're ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language.
What You Will LearnDiscover the basics of designing a user interface using SwiftUIBuild cool, crisp user interfaces that use animationDisplay data in lists and outlinesOrganize user interfaces in forms and groups Who This Book isFor Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. -
Die Struktur des Spieledesigns soll angehenden und erfahrenen Spieleentwicklern helfen, ihre Ideen in funktionierende Spiele umzusetzen. Die Erstellung eines Spiels erfordert das Verständnis der grundlegenden Elemente aller Arten von Spielen, angefangen von papierbasierten Spielen bis hin zu den neuesten Videospielen. Durch das Verständnis, wie diese grundlegenden Prinzipien in allen Arten von Spielen funktionieren, knnen Sie dieselben Prinzipien anwenden, um Ihr eigenes Spiel zu entwerfen.Spiele handeln von Zielen, Struktur, Spiel und Spaß. Während jeder seine eigene Vorstellung davon haben wird, was "Spaß" sein knnte, kann jeder Spieleentwickler die Freude der Spieler maximieren, indem er bedeutungsvolle Entscheidungen anbietet, die verschiedene Risiken und Belohnungen mit sich bringen. Solche Herausforderungen, kombiniert mit Regeln und Einschränkungen, zwingen die Spieler, Hindernisse und Probleme mit verschiedenen Fähigkeiten wie Geschicklichkeit, Rätsellsung,Intelligenz und Strategie zu überwinden. Im Wesentlichen ermglichen Spiele den Spielern, in neuen Welten voranzukommen und Probleme in einer sicheren, aber aufregenden Umgebung zu überwinden, die es ihnen ermglicht, am Ende zu triumphieren.Genau wie das Spielen von Spielen weltweit bei allen Altersgruppen, Geschlechtern und Kulturen beliebt ist, erfreut sich auch das Game Design gleichermaßen großer Beliebtheit. Spiele knnen die Spieler herausfordern, den besten Zug zu machen, Rätsel zu lsen, sich im Kampf zu engagieren, Ressourcen zu verwalten und Geschichten zu erzählen. Indem man versteht, wie Zufall, Psychologie und Balance die Art und Weise beeinflussen knnen, wie Spiele gespielt werden, knnen die Leser entscheiden, welche Spielelemente am besten für ihre eigene Spielkreation geeignet sind.Ob Ihr Ziel darin besteht, Geld zu verdienen, etwas Neues zu lernen, eine soziale Aussage zu machen, eine bestehende Spielidee zu verbessern oder Ihre künstlerischen, programmierenden oder gestalterischen Fähigkeiten zu testen, kann das Game Design genauso viel Spaß machen wie das Spielen von Spielen. Indem Sie die Teile eines Spiels kennen, wie sie funktionieren, wie sie interagieren und warum sie Spaß machen, knnen Sie Ihr Wissen nutzen, um jede Idee in ein Spiel zu verwandeln, das andere spielen und genießen knnen.
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Idéal pour bien démarrer avec Word, Excel, PowerPoint et Access !
Avec Office 2010 pour les Nuls, à vous les rapports sous Word, les tableaux sous Excel, les diapositives PowerPoint, la gestion des données avec Access, la création de pages Web avec FrontPage, la messagerie et la gestion de rendez-vous avec Outlook. Vous pourrez même publier sur Internet, tout cela dans la joie et la bonne humeur.Au programme : - Dans la jungle Office 2010,- jeux de mots avec Word ou les plaisirs de l'écriture,- pour jouer avec le chiffres Excel votre meilleur partenaire,- des présentations qui déménagent avec PowerPoint,- jamais trop tard pour s'organiser avec Outlook,- des adresses, des listes téléphoniques, des comptes clients, avec Access la gestion et la recherche d'informations deviennent un jeu d'enfant, -
Vous pensiez que les programmeurs étaient des espèces de magiciens venus d'un pays imaginaire et dotés de pouvoir magiques ? Croyez-le ou non, mais ce livre va vous montrer qu'un humain ordinaire peut apprendre la programmation
Avec
Programmer pour les Nuls, il n'est pas question de faire de vous un programmeur professionnel en quelques jours mais de vous mettre le pied à l'étrier afin de vous apprendre à développer des programmes dans un langage structuré.
En quelques heures vous deviendrez familier avec la structure des données, les opérateurs, les instructions conditionnelles, la gestion des tableaux, etc. Vous apprendrez également les bases des langages HTML et JavaScript, les langages de développement de base d'Internet.
Cette nouvelle édition enrichie est à jour sur les derniers développements des langages.